AI Insights · Timothy · October 2024
Top 5 3D Cartoon Games on iOS in Greece, Q3 2024
Explore the performance trends of the top 3D cartoon games on iOS in Greece during Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, several 3D cartoon games on the iOS platform in Greece showcased varied performance patterns, as observed through Sensor Tower's data analytics. Here's a closer look at the top five games:
Brawl Stars from Supercell saw its revenue fluctuate, starting at around $36K in early July and experiencing a notable dip to $14.7K by mid-September, before ending the quarter at approximately $20K. Downloads also witnessed a downward trend, peaking at 3.3K in late August, but decreasing to 1.8K by the end of September. The game maintained a steady base of weekly active users, initially at 63K, but saw a gradual decline, closing the quarter at 47.9K.
Whiteout Survival by Century Games Pte. Ltd. experienced a revenue increase towards the end of the quarter, climbing from $11.1K in late August to $24.2K by September's end. Downloads peaked at 2.9K in early August but dropped to 1.7K by the end of September. Active users showed a positive trend, increasing from 5.5K in early July to 8.5K in early September, before slightly falling to 7.6K by quarter's end.
Subway Surfers from Sybo Games ApS maintained a low revenue stream, fluctuating between $38 and $138 throughout the quarter. Downloads remained relatively stable, with a slight peak at 2.8K in mid-August, decreasing to 1.4K by the end of September. Weekly active users showed a small decline from 24.6K at the beginning of the quarter to 20K by the end.
My Perfect Hotel by SayGames LTD saw modest revenue, reaching a peak of $223 in early September. Downloads decreased from 1.9K in early July to 860 by the end of September. The active user base also saw a decline, from 4K in early July to just under 2K by the quarter's end.
Stumble Guys from Scopely, Inc. experienced a steady revenue stream, starting at $3.5K in early July and ending at $2.3K in late September. Downloads started strong at 1.4K in early July but fell to 749 by the end of the quarter. The game maintained a stable weekly active user base, beginning at 13.1K and ending at 11.9K.
For more detailed insights into these games and their market performance, visit Sensor Tower's platform.